Yuri Artemov, Brian Schwartz - Physics, Graduate Center
The project concerns the visualizing in 3D of the behavior of swirls of electrons, tornado-like vortices, in high-temperature superconductors.
Fernando Azevedo - New Media Lab, Graduate Center
This web-based project investigates the juxtaposition of 19th-century photography and digital technology. It promotes a reflection on the status of photography after the advent of digital photography. By scanning early prints and digitally restoring, enlarging and even re-cropping them, the focus is shifted from the precious object--the vintage print--to the image itself which now gains new circulation through the Internet and even through new digital prints.
Gregg Morris - Film and Media, Hunter College
A faculty-supervised online journal of nonfiction articles, stories, commentaries and opinion pieces, the WORD started as a tool for teaching nonfiction writing, but evolved also into a tool for teaching students to develop still and moving images to illustrate nonfiction stories, an experiment in using new methods to relate nonfiction stories and an experiment in exploring ways for redefining the meaning of "news" in an urban college community.
Fritz Umbach - American Social History Project/Center for Media and Learning (ASHP/CML), Graduate Center
The September 11 Digital Archive uses electronic media to collect, preserve, and present the history of the September 11, 2001 attacks and the public responses to them. The Archive will work with other groups around the country, including the Smithsonian's National Museum of American History, to preserve the record of 9/11 by: collecting first-hand accounts of the 9/11 attacks and the aftermath (especially voices currently under-represented on the web), collecting and archiving emails, web sites, and digital images growing out of these events, organizing and annotating the most important web-based resources on the subject, and developing materials to contextualize and teach about the events. The September 11 Digital Archive is a joint project of ASHP/CML and the Center for History and New Media at George Mason University.
Luke Waltzer/Rebecca Simson - New Media Lab, Graduate Center
Virtual New York City (VNY) uses the resources of the Old York Library at the CUNY Graduate Center, as well as the Encyclopedia of New York City (Yale University Press) to present a research and teaching site on New York City's history. The site provides digitized materials in a searchable database, as well as in a series of Web exhibits and special presentations. The first VNY exhibit is "DISASTER", which explores the ways human and natural tragedies have shaped and reshaped the city's economy, politics, and citizenry. The goal of the site is to create a major Web portal on NYC's history that will be used by scholars, teachers, students and the general public. When completed, Virtual New York City will function as a site for finding information in accessible, digital formats and for researchers and scholars of NYC history to easily communicate with one another online.
Jeff Weiss - Economics, Baruch
The centerpiece of the presentation will describe and demonstrate the interactive media or video book being developed. It will be deployed in the spring 2002 in our introductory micro and macro economics classes at Baruch College.
Lei Zhou, Brian Schwartz - Physics, Graduate Center
This project is the simulation of traffic in an urban grid-like street environment using 3D visualization and animation techniques.
American Social History Project
The Lost Museum Web site presents a virtual 3D re-creation of P. T. Barnum's American Museum circa 1865 -- the pre-eminent popular cultural institution of mid-nineteenth century America. Using the distinctive attributes of new media to revisualize the past, The Lost Museum, created by the Center for Media & Learning/American Social History Project, combines scholarly research, a provocative historical puzzle, spatial investigation, and the interactivity of the digital medium to recreate and explore a lost place. The Lost Museum is made up of a digital 3D reconstruction of the American Museum, based on the existing historical record of descriptions and illustrations, and an Archive of primary and secondary source materials. The Archive provides historical perspective on relevant themes via a range of primary and secondary documents that link the past with the present and the Museum's details with larger themes in American history.
Ioannis Stamos, Computer Science, Hunter College, CUNY
Ioannis Stamos is working in the areas of Computer Vision and Computer Graphics. This research is in the broad area of photorealistic 3D model acquisition and the utilization of dense range 3D data. He has been working on range image segmentation, 3D modeling and range to image registration algorithms. This research has 2 components. The first is a method for using laser methods for 3D CAD models from range data. The second part extends these methods to create geometric and photometric correct models of large outdoor structures (buildings).
Andrea Polli, Film and Media, Hunter College, CUNY
Intuitive Ocusonics is an interactive performance process developed by Andrea Polli in which voluntary and involuntary eye movements create a visual and aural landscape. Intuitive Ocusonics melds visual and aural information through high end data transfer and eye-tracking technology. It concretizes the thought process, invading and amplifying subtle movements of the eye in real time through sound and image, examining the search for meaning through a biological lens.